Author Topic: Plastic Transparent Material Diffuse Color Problem  (Read 874 times)

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Offline Orhun Unal

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Plastic Transparent Material Diffuse Color Problem
« on: February 09, 2019, 01:53:26 am »
Hello,
I was trying to learn Keyshot and I was watching tutorial while I was trying to change the diffuse color of material it did not change the color and it did not work. What I am doing wrong actually? I hope I could tell correctly the problem.

Offline MWo

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Re: Plastic Transparent Material Diffuse Color Problem
« Reply #1 on: February 09, 2019, 10:26:49 am »
Hello Orhun.

If changing the colors in the channels do not work properly, then a restart of KeyShot often helps.
An perhaps you can post your scene here, so we can take a look into it. Perhaps there are some issues with scene adjustments (scale) or environment settings (too bright maybe) or file source (mesh with inverted normals) or ....

To learn about the different material types and when to use, you can start applying the materials of the standard library that comes with the installation to your object and look into its settings. That helped me a lot as I started with KeyShot years ago. Specially the different plastic examples are very interesting; 'cause they're defined as plastic and plastic (transparent) and advanced or the translucent types or dielectric.

Hope that helps

Cheers
Marco
« Last Edit: February 09, 2019, 10:31:20 am by MWo »

Offline bdesign

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Re: Plastic Transparent Material Diffuse Color Problem
« Reply #2 on: February 09, 2019, 12:48:35 pm »
Hi Orhun-

Under the Properties for the Texture Map, click the "Upgrade To New Node" button, and it will work correctly.

Cheers,
Eric

Offline Orhun Unal

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Re: Plastic Transparent Material Diffuse Color Problem
« Reply #3 on: February 09, 2019, 01:24:29 pm »
Hi Orhun-

Under the Properties for the Texture Map, click the "Upgrade To New Node" button, and it will work correctly.

Cheers,
Eric

Thanks for your solution it worked. Why this happens? What is the reason behind that?
Thanks again for your answer and solution.
« Last Edit: February 09, 2019, 01:27:41 pm by Orhun Unal »

Offline bdesign

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Re: Plastic Transparent Material Diffuse Color Problem
« Reply #4 on: February 09, 2019, 01:43:44 pm »
Thanks for your solution it worked. Why this happens? What is the reason behind that?
Thanks again for your answer and solution.

You're welcome, Orhun. The Sorensen leather materials were created in an older version of KeyShot, and the parameters and behavior of Texture Map nodes has changed since then. Notice that it says "(Legacy)" on the node before updating; this indicates creation in versions of KS prior to v7.

Cheers,
Eric