Author Topic: Veil Sculpture  (Read 556 times)

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Offline nachoriesco

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Veil Sculpture
« on: September 18, 2018, 08:52:02 am »
Hi! this is my first entry for the competition. I rendered an old model I sculpted long time ago based on this reference https://i.pinimg.com/736x/f5/a0/26/f5a026367ca23efa3944ffb288b2fc89--angel-sculpture-art-sculptures.jpg

For the render I used the Scattering Material on the model, two Spotlights, one with the colored window texture, other without texture, and an Area Light.

Hope you like it




Offline nachoriesco

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Re: Veil Sculpture
« Reply #1 on: September 18, 2018, 08:59:02 am »

Offline Rex

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Re: Veil Sculpture
« Reply #2 on: September 18, 2018, 03:50:52 pm »
Love the creative use of the spotlight color texture!

Offline nachoriesco

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Re: Veil Sculpture
« Reply #3 on: September 19, 2018, 12:35:51 am »
Thank you!  ;)

Offline DriesV

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Re: Veil Sculpture
« Reply #4 on: September 19, 2018, 01:23:51 am »
Interesting use of the Scattering Medium material. :)

Dries

Offline CarlosFerreira

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Re: Veil Sculpture
« Reply #5 on: September 19, 2018, 05:50:25 am »
Hey Nachoriesco

You use ZBrush as your modeling software correct? Do you use UVs? I'm having issues importing UVs from ZBrush into KeyShot 8. Was wondering if you've had any issues related to UV mapping from ZBrush and KeyShot 8.

Offline LM6

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Re: Veil Sculpture
« Reply #6 on: September 19, 2018, 07:29:34 am »
Hey Nachoriesco

You use ZBrush as your modeling software correct? Do you use UVs? I'm having issues importing UVs from ZBrush into KeyShot 8. Was wondering if you've had any issues related to UV mapping from ZBrush and KeyShot 8.

Ive had a few issues with UV and .obj files in Keyshot so I started using .fbx which works perfect.

Offline nachoriesco

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Re: Veil Sculpture
« Reply #7 on: September 19, 2018, 11:14:54 am »
Hi Carlos and LM6, I don't usualy make any UV mapping on my models for texturing, I just use it for sculpting, anyway what kind of issues are you getting?

Offline CarlosFerreira

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Re: Veil Sculpture
« Reply #8 on: September 21, 2018, 03:37:41 pm »
Hi Nachoriesco

I have KS7 models with UVs and they work fine. They are ZBrush files with UVs created in ZBrush and exported to KS7 using the bridge. The I try to open these models in KS8, the ability to choose UV as my mapping type no longer works. The texture is there but when I choose UV as my mapping option the texture disappears.

Offline nachoriesco

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Re: Veil Sculpture
« Reply #9 on: September 25, 2018, 12:52:54 am »
Strange, did you check the Scene Units?