Author Topic: RenderWeekly Challenge - Induction Charger  (Read 1315 times)

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Offline JonWelch

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RenderWeekly Challenge - Induction Charger
« on: September 02, 2018, 05:41:20 am »
Wanted to post this here as it's one of the first animations I've done with Keyshot. Learned a lot during the process, which was really fun for me, especially enjoyed using the Video Map for the first time, mapping on the interface animation I built in After Effects. Let me know what you guys think, and if you have any suggestions for the future.

Offline LM6

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Re: RenderWeekly Challenge - Induction Charger
« Reply #1 on: September 02, 2018, 10:53:01 am »
Looks good to me, I like your video maps  :)...but I will say one thing, most of the animations (especially camera) that I see coming out of Keyshot look so computer generated, robotic, rigid..etc, everything is too perfect , I think Luxion should look into this, most of the time Keyshot is about making things look photo-real, so it seems a shame to then have this spoilt by very unreal looking animations.

Check out GorillaCam by GreyscaleGorilla, now if Keyshot could do this  ;)