Author Topic: Copa paste location (or real)  (Read 451 times)

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Offline PeterSwift

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Copa paste location (or real)
« on: July 23, 2018, 01:38:03 am »
Just read the other post about copy past position and got reminded that I wish we had a "real" version of that. I mean.  Right now if you import a group of parts, that position they get imported in is the XYZ. zero. Meaning, if I import a replacement part I cant copy past position to it. because it will just past the XYZ, to 0 .

I Wish in the future keyshot could see each part as a "boundingbox", and that that bounding box coordinates is what we copy and paste,  Then you can import separate object and replace them.  Then we don't need to import an entire model just for changing one part. 

Just one idea to make keyshot more flexible :)