Author Topic: Import animation from C4D  (Read 679 times)

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Offline cvarela90

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Import animation from C4D
« on: July 09, 2018, 03:06:21 am »
Hello! I'm trying to import an animation from C4D but I cannot do it.. I've try in .abc, .fbx,... but it doesn't work. When I do it in .abc, keyshot can open it but i don't see any object only the timeline. Please If you could help me.. (The animation in cinema is a group of particles emitters) Do you know how I have to save it?  :'( :'( :'( :'( :'(

Offline mattjgerard

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Re: Import animation from C4D
« Reply #1 on: July 09, 2018, 06:55:09 am »
Fellow C4D user here- Would help to see your c4d project.

But, if I understand you correctly, you are animating particles from within cinema. Is there any geometry associated with the particles? As native particles are just null objects without any actual geometry. They are just data points.

Now if you do have geometry attached to the particles, then it gets a little more complicated, and I'd really need to see the C4D project to see what is getting generated and how. I've brought x-particles objects into keyshot, but it was a little sketchy, as I had to make sure that x-particles was generating actual geometry (trails) and not just viewport based guides. (splines).