Author Topic: Complex skin shader inside keyshot?  (Read 330 times)

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Offline miguel2k

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Complex skin shader inside keyshot?
« on: June 08, 2018, 08:51:51 am »
Hey all. I'm wondering if Keyshot could pull off a realistic skin look, I've painted several skin maps (epidermal, subsurface, mid dermal, deep surface, specular, heights), however the skin shader only allows me to import a subsurface map when I set the material to 'Translucent Advanced'.
Is there any other way to have several layers of skin complexity inside keyshot?
I've tried with Layer composite nodes but it gets really laggy and a bit hard to control.