Author Topic: Camera animation improvement  (Read 486 times)

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Offline PeterSwift

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Camera animation improvement
« on: March 21, 2018, 05:06:27 am »
Basically I want the camera animation to be able to do the same as the model/part animation. So I orbit the camera around a specific part.

Offline MWo

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Re: Camera animation improvement
« Reply #1 on: March 24, 2018, 02:57:41 pm »
Hello.

In KeyShot this is already able to do. Just spot the camera target to a part. Center the target to the part center (RMB) and save this state. Now define an orbit animation. You can use the geometry view as preview the camera path.