Author Topic: XR: re-use of previously rendered frames  (Read 819 times)

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Offline Funkdigit

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XR: re-use of previously rendered frames
« on: March 21, 2018, 02:56:31 am »
Is it possible to link previously rendered frames to new a XR script / html?
So, modify which frames are called by the script?

Cheers,


Offline mattjgerard

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Re: XR: re-use of previously rendered frames
« Reply #1 on: March 21, 2018, 05:41:10 am »
You can replace the frames in the reference folder with new frames, as long as the file names and the sizes are the same. I've done that before. I also had to do some photoshop work on a series of frames (painting out a logo, rather than re-render) and as long as all the filenames and sizes stayed the same I was able to replace the old frames with new frames.

Offline Funkdigit

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Re: XR: re-use of previously rendered frames
« Reply #2 on: March 21, 2018, 06:23:10 am »
Thankyou for confirming - that will mean a lot less re-rendering on an upcoming project.

Cheers.

Offline mattjgerard

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Re: XR: re-use of previously rendered frames
« Reply #3 on: March 21, 2018, 06:28:01 am »
PLease test this before planning, it worked in my case, but make sure it will work for yours as well :) I know very little about javascript and the brains and guts that make those XR's work, my discovery what a happy accident that happened to work for my little "oh crap" moment :)

Offline Eric Summers

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Re: XR: re-use of previously rendered frames
« Reply #4 on: March 21, 2018, 07:22:16 am »
I've done this before as well. I had my license drop for a few frames (don't know how that happened) and those numbered frames were just straight up missing from the folder. I rendered out those angles, re-named them to the missing numbers and it worked no problem.

Definitely helpful for those "oh crap" moments  ;)