Author Topic: How to reapply materials to a modified 3d model  (Read 800 times)

0 Members and 1 Guest are viewing this topic.

Offline tc1908

  • Newbie
  • *
  • Posts: 2
How to reapply materials to a modified 3d model
« on: February 20, 2018, 02:46:16 am »
Hi, I'm new on Keyshot and I need an help...I did a 3d model (architectural) and rendered it in keyshot. The model needed some changes and I modified the 3d model...now I obviously need to render it again. Is there a method to import the materials already created in the first render?

Offline Chad Holton

  • Hero Member
  • *****
  • Posts: 1370
    • Portfolio
Re: How to reapply materials to a modified 3d model
« Reply #1 on: February 20, 2018, 03:48:15 am »
Open the old BIP and then  import your new modified into the same file. Be sure to choose update for the import option.

Offline jhiker

  • Hero Member
  • *****
  • Posts: 579
Re: How to reapply materials to a modified 3d model
« Reply #2 on: February 20, 2018, 06:53:24 am »
Alternatively you may be able to use 'Material Templates'. Open the first scene and save a new material template. Open the second scene and import the material template. As long as the parts/names are the same you should be fine.

Offline tc1908

  • Newbie
  • *
  • Posts: 2
Re: How to reapply materials to a modified 3d model
« Reply #3 on: February 20, 2018, 07:14:45 am »
Thank you Chad and jhiker for your quick response. I tried "update geometry" but it didn' work, I don't know why. But it works perfectly choosing "new geometry".
Thank you again.