Author Topic: darken spots on my texture (normal map)  (Read 1668 times)

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Offline zooropa

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darken spots on my texture (normal map)
« on: January 19, 2018, 07:52:14 am »
Hi. I am generating a creamy material. I am using a snow normal map from poliigon.
I model the ice cream in Modo and did the UVs there.

You can see the attached files.

I am wondering why in the upper part the normal map bump seems to brake ?

I am really pleased with the sides of my cream strip .

Thanks a lot