Author Topic: Noise reduction  (Read 1019 times)

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Offline Metin Seven

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Noise reduction
« on: November 26, 2017, 03:03:52 am »

I'd love to see deep noise reduction in Keyshot, like in Pixar's Renderman and Blender's Cycles.

This type of noise reduction goes beyond what a 2D denoising post-processing filter does. It actively analyzes data from the scene and rendering to reduce noise very effectively.

When I'm using Blender I always switch on Denoising, because it takes far less samples and time to reach a rendering that's visibly nearly indistinguishable from a rendering with a lot more samples.

Many thanks in advance,