Author Topic: Digital Camera  (Read 834 times)

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Offline fa2020

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Digital Camera
« on: October 31, 2017, 03:30:21 am »
Hi,
Some other shots of my 3D design rendered in Keyshot 7.1.
« Last Edit: October 31, 2017, 08:57:40 am by fa2020 »

Offline Will Gibbons

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Re: Digital Camera
« Reply #1 on: November 03, 2017, 01:49:28 pm »
Hey, it's a good start. I'd push those materials with some textures a bit further.

The image you put on the screen seems unnecessarily racy. It's completely distracting from your rendering and seems to further objectify the model.

I'd encourage you to try to create a convincing display like in the image below:

Online mattjgerard

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Re: Digital Camera
« Reply #2 on: November 06, 2017, 06:11:30 am »
I've done a ton of screen replacements on computer monitors/tv/mobile devices, and the key to it is to overlay reflections and highlights. In KS, the nice thing is that you can add an image as a texture underneath the plastic display, and you can tweak from there in real time. Only issue is if you want to change it later.

And to bring the saturation of the screen image down. No screen is that vibrant, especially when compared to a relatively simple dark render. The colors just aren't realistic this bright. It may be the selling point of the product, but it still flags it as a render, and not a real product shot. Just dial it back a bit.

And yeah, I'll have to agree with Will that the subject matter is a bit on the distasteful side. If this is a product shot for a website or any public consumption for promoting a product, you are limiting and potentially plain pissing off a large portion of your audience. More so than say a bowl of fruit or a kitteh for an image. But, to each their own. If this is going in the middle of a mens spoof mag, it might be totally appropriate for the audience.