Author Topic: Models with multiple UV channels  (Read 1704 times)

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Offline aptyler

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Models with multiple UV channels
« on: October 25, 2017, 01:08:08 pm »
Is there still no way to work with models with multiple UV channels? I have many models at my disposal that I'd love to be rendering which take advantage of symmetry to pack the normal textures more efficiently mapped on UV channel 2 while diffuse color and specular textures are mapped to UV channel 1.

Offline zooropa

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Re: Models with multiple UV channels
« Reply #1 on: January 19, 2018, 07:48:30 am »
Interested in this too