Hi KeyShot Team,
I heard of this competition throw social media, Instagram to be precisely.
This is my firs submission to any online competition. Yet, I am excited to share with you all a short animation created in KeyShot 7, which is part of an advertisement campaign that I am currently working on for my parent’s furniture company.
Without the new Toon material in KeyShot 7, I would had not managed to bring my dad’s traditional watercolour technique into an easy and simple animation which I am sure would help our company to communicate better and easier with our customers.
I have modelled everything in this animation with Solidworks and ZbrushCore, the animation was made inside keyShot 7 (translation, turnable and rotation animation)
I created a series of watercolours textures in ArtRage and some by hand, then I proceeded to transform them into png format and subsequently into bump and opacity maps.
The hands-on properties of the toon material allowed me to adjust the contour angle of the drawing outline and also to control the shadow strength on the other objects which were key components to bring the watercolour textures to life. Moreover, being able to control the transparency of the balloons in the scene helped me to see trow the object in the background while still keeping the consistency of a hand drawn material.
I placed a watercolour image as a background in the scene and used the HDRI editor to soften the cast shadow of all objects, while also keeping a light salmon colour glow in the scene.
Further, I post edited all 250 images that came out of the animation with ArtRage, which sounds tedious but thanks to the already pleasing look of the overall animation that came out of keyShot it only took me 5 hours to edit them all.
Lastly I post edited the beginning of the animation with After Affects and also made the introduction part with some effects in the same program.
Thank you KeyShot for giving us this opportunity and good luck to all contestants.
Regards,
Paül Or