Author Topic: Old metal  (Read 261 times)

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Offline fa2020

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Old metal
« on: October 13, 2017, 11:38:50 am »
Hi everyone,
The model is from Algorithmic and I rendered it using Keyshot.
« Last Edit: October 14, 2017, 10:34:21 am by fa2020 »

Offline cjwidd

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Re: Old metal
« Reply #1 on: October 14, 2017, 01:22:46 am »
Were these textures created in painter, imported, and rendered with UVs in Keyshot, or is this material created using procedural textures / materials completely inside Keyshot, e.g. curvature node, etc.?

Offline fa2020

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Re: Old metal
« Reply #2 on: October 14, 2017, 10:38:00 am »
I'm using Mudbox for making those effects. Actually, I make some alpha maps in Mudbox which are used as opacity, reflection and roughness map in KS. Some times I use Mudbox for creating diffuse maps too. Generally, I've used blend material for these shots contains metallic and non-metallic materials.