Author Topic: Headphones - KeyShot Render Competition  (Read 298 times)

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Offline juhairbasheer

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Headphones - KeyShot Render Competition
« on: October 13, 2017, 02:56:43 am »
Hi guys,
Hope you like this one...

Headphones - WAVE

3d Software used: Solidworks
Render software: KeyShot 7
Material: Black and white soft plastic (body), Rubber (Wire and Ear bud).
Normal knurl texture at black plastic body.
White fabric as ground surface.
Environment: showroom
Logo: WAVE and Design Valley.

https://www.behance.net/juhairbash96b3


Offline Will Gibbons

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Re: Headphones - KeyShot Render Competition
« Reply #1 on: October 15, 2017, 05:06:01 pm »
Nice stuff here!

Offline Josh Mings

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Re: Headphones - KeyShot Render Competition
« Reply #2 on: October 16, 2017, 08:49:15 am »
Looks great. Love that knurled textured? Are you using any of the new metal materials here? Was thinking the rubber plug portion would be great to showcase the cloudy plastic material.

Offline juhairbasheer

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Re: Headphones - KeyShot Render Competition
« Reply #3 on: October 16, 2017, 10:20:24 am »
Looks great. Love that knurled textured? Are you using any of the new metal materials here? Was thinking the rubber plug portion would be great to showcase the cloudy plastic material.

Thanks.... I tried the ear bud portion by cloudy material but it looked like solid part not flexible object so I used rubber material.