Author Topic: Stainless Shader | M-28 A Mortar Missile Shader  (Read 2107 times)

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Offline Berube

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Stainless Shader | M-28 A Mortar Missile Shader
« on: September 27, 2017, 03:14:27 pm »
Had the chance to do a study of an M-28 Mortar shell to practice the new Anisotropy Shader.
(Highlight scratch direction, i.e Compact Disc Highlight, Stainless steel etc..)

Was really happy to see this feature available. The feature is fairly easy to use and the Radial mode with its "One Click" feature to define the center of the radial is really graceful to use.
Hats off to Keyshot dev team. This was a really nice implementation. Thanks for implementing complex visual cues in such easy to use UI/UX.

Hope you like it!

All crits and ideas welcome!     

-Berube

www.berubefilms.com
« Last Edit: October 18, 2017, 03:50:13 pm by Berube »

Offline Josh Mings

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #1 on: September 28, 2017, 06:01:38 am »
Bout the best mortar shell I've seen! (Only M-28 render I've seen for sure.) The materials looks incredible!

guest87362

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #2 on: September 29, 2017, 05:59:27 am »
this is amazing! very realistic.
My only crit is  I think it's better to remove/resize the fingerprints, it made the Missile look so small.

Offline NM-92

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #3 on: September 29, 2017, 11:36:44 am »
+1 on this one. Really nice shaders.

Offline Will Gibbons

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #4 on: October 05, 2017, 07:40:59 am »
Fantastic, man! This kind of appearance can be tough to nail. I think the specularity on this is spot-on.

Offline Berube

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #5 on: October 05, 2017, 11:14:04 am »
Thanks guys! Glad you like it, and good point on the finger prints. Thank you!

Just got my Keyshot 7 trial version, holy sh!t !! Amazing.

-J

guest84672

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #6 on: October 05, 2017, 05:26:17 pm »
Looks great, Jonathan. Keep it coming!

Offline cjwidd

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #7 on: October 10, 2017, 11:49:12 pm »
At some point, could I take a look at the matgraph for the mortar shell casing? I feel like you really nailed the look of painted-over metal - it looks truly genuine. I think a lot of what is driving the metalness is the way the light is interacting with the roughness map for that surface, but perhaps something about the anisotropy shader is helping it along(?)

Offline cjwidd

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Re: Stainless Shader | M-28 A Mortar Missile Shader
« Reply #8 on: October 17, 2017, 06:33:50 pm »
you're the man +1