Author Topic: Scaling with labels  (Read 2516 times)

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Offline mattjgerard

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Scaling with labels
« on: September 14, 2017, 07:51:29 am »
Is there any way to succsesfully scale an object and keep the labels properly stuck in place? I've read before that its not, but they are "labels" and therefor stuck with adhesive, right ? ;D

Anyway, part of the issue I'm having is that I've textured a lens in its own scene, but when I import it into my other scene, it comes in at 0.1 scale, and when I reset it to 1, all the labels go wonky, as expected. So, I need to either me able to import the bip at a scale of 1 (which I can't find a setting in the import dialogue for) or need to be able to scale the object keeping the labels in place (which would be the perfect fix, as this would fix alot of other stuff I come across)
First image is in its own project scaled to 1
Second is imported, and its scaled itself to 0.1 when imported
Thanks-

matt

Offline mattjgerard

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Re: Scaling with labels
« Reply #1 on: September 14, 2017, 08:03:35 am »
Welp, I figured out a solution.

UV mapping.

Off to learn the best and easiest way to learn wrapping and unwrapping and dealing with UV's. I've been successfully living on the edge of understanding and avoiding the black magic that is UV mapping. Guess not any longer.

Also, off to the wish list thread (again) to request a "Convert (Box/planar/cylindrical) Mapping to UV) You guessed it, Cinema has that, so of course I think KS should have it too :)

IF there is any other solutions, I'm game. I just have to stay away from any other mapping modes other than UV, as I'm constantly scaling stuff to other scenes.

Offline Will Gibbons

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Re: Scaling with labels
« Reply #2 on: September 15, 2017, 08:00:49 am »
Or scale everything else in your scene down... (I kid)

Offline mattjgerard

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Re: Scaling with labels
« Reply #3 on: September 15, 2017, 09:55:15 am »
......
Or scale everything else in your scene down... (I kid)