Author Topic: Bug of sketchup camera / scene import into keyshot 7  (Read 929 times)

0 Members and 1 Guest are viewing this topic.

Offline Yulin

  • Newbie
  • *
  • Posts: 2
Bug of sketchup camera / scene import into keyshot 7
« on: September 05, 2017, 02:11:24 pm »
Hi everyone !

Have you already noticed this bug ?
When sketchup model import into Keyshot7 (even the newest version 7.456),  the vertical  axis of carmer is still Y even you choose Z is vertical axis when you import the sketchup files, only the model are rotated but the carmer are not, that cause carmers/scenes has 90 degree rotated from model, it's really upset for me because I always like to use sketchup carmers as the start of rendering. Hope you can fix it soon.... because I have to use keyshot6 now  :(
« Last Edit: September 05, 2017, 02:34:44 pm by Yulin »