Author Topic: Labeling help  (Read 2338 times)

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Offline zooropa

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Labeling help
« on: August 28, 2017, 03:01:57 am »
Hi.

I have imported a violin model from Modo. I am almost finishing the material/texturing in KS, but I am facing difficulties to apply a detail on the strings. I have attached a sample render from the tutorial I bought (Cristobal Vila in Modo).
So far KS worked perfectly with the Uvs imported from the FBX model file. Actually I am not sure if this is a uv problem either.
Summing up. I am trying to apply the ''rope'' ends to the strings with a label. I have the textures made in modo. In KS I can not find the way to place the rope textures on the strings. Do you think could be nothing related to the UV ? I am not exactly sure how Cristobal done this in Modo. I bought the tutorial so I will check in order to give more information to the forum. I just wanted to ask before checking this since you probably are more familiarized with the potential problems or errors that I am doing.

I could actually upload only the strings in Modo so you could see how the are done. I would prefer to just post whatever you need as a print screen. Thanks a lot. I can also upload the KS file so you can play with it.

Thanks a lot

Offline zooropa

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Re: Labeling help
« Reply #1 on: August 28, 2017, 05:42:39 am »
Ok I found the problem. The texture in Modo had an horizontal wrap applied. Meaning that I needed to translate that value in one of the axis of the Uv scale inside KS. I apologize for the inconvenience and hope nobody need to use few hours to discover this again hahaa.


Offline mattjgerard

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Re: Labeling help
« Reply #2 on: August 28, 2017, 07:54:37 am »
Thanks for posting the solution. Makes it much easier for people to find!

Offline zooropa

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Re: Labeling help
« Reply #3 on: September 04, 2017, 03:50:40 am »
thanks mattjgerard! I will try to keep giving rookie solutions so people dont get stuck in simple problems.


Offline mattjgerard

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Re: Labeling help
« Reply #4 on: September 05, 2017, 08:21:12 am »
We've all been there, and I've posted and found many of those silly little "gotcha" problems that trip us up.