Right now Keyshot has PRESETS of edited noise algorithms beside the

** Noise (Texture)** &

**Noise (Fractal)**.

**With PRESETS I mean the textures you can add in the Material Graph like:****Cellular** (inverted VORONOI noise algorithm)

**Granite** (TURBULENCE noise algorithm)

**Leather** (low scale, low contrast, VORONOI noise algorithm)

**Marble** (inverted VORONOI noise algorithm)

It would be usefull to have

**more noise algorithms** like in Cinema 4D:

**Cinema 4D has 32 noise algorithms:**