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Keyshot Version 2.2
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Topic: Keyshot Version 2.2 (Read 6641 times)
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JohnnyF
Newbie
Posts: 8
Keyshot Version 2.2
«
on:
February 09, 2011, 01:48:02 am »
All I can say is I'm very impressed, absolutely love the new importers (I use Alias in the main) - it's about 100 times quicker than before!
Also the general speed seems to be up in terms of model navigation and speed of rendering & definitely preferring the new UI.
Props to everyone involved - a job well done, I'll be posting some images soon!
Cheers
Johnny
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guest84672
Guest
Re: Keyshot Version 2.2
«
Reply #1 on:
February 09, 2011, 06:19:42 am »
Thanks for the kind words, JohnnyF
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tvanryn
Newbie
Posts: 27
Re: Keyshot Version 2.2
«
Reply #2 on:
February 10, 2011, 08:20:04 am »
I second the raves on the new importers. I use Rhino, and instead of taking a half-hour break each time I import, I can now get started right away! Huge, huge improvement! My model sizes are in the 30+ million triangles range right now.
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guest84672
Guest
Re: Keyshot Version 2.2
«
Reply #3 on:
February 10, 2011, 08:59:05 am »
Wow - that is impressive!
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tvanryn
Newbie
Posts: 27
Re: Keyshot Version 2.2
«
Reply #4 on:
February 10, 2011, 08:38:54 pm »
Yep, I just checked and my largest right now is at 33,711,359 triangles. It uses about 6 gigs of memory when it's running.
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guest84672
Guest
Re: Keyshot Version 2.2
«
Reply #5 on:
February 11, 2011, 09:10:10 am »
oh - I love that. Try that on a graphics card .. ;-)
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Speedster
Hero Member
Posts: 2625
Re: Keyshot Version 2.2
«
Reply #6 on:
February 11, 2011, 02:05:54 pm »
You mean a GPU, one of those "godawful processing units"?
Bill G
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PhilippeV8
Hero Member
Posts: 1914
Re: Keyshot Version 2.2
«
Reply #7 on:
February 15, 2011, 05:36:43 am »
Quote from: Thomas Teger on February 11, 2011, 09:10:10 am
oh - I love that. Try that on a graphics card .. ;-)
Yeah and try that on my WinXP 32bit machine @ work .......... even with KS :p
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tvanryn
Newbie
Posts: 27
Re: Keyshot Version 2.2
«
Reply #8 on:
February 15, 2011, 11:03:14 am »
My old machine was choking on small stuff. It was an XP 32-bit with 2 gigs of ram. A simple scene would take hours. Now even with this big stuff I'm getting 1.5-3.0 frames per second.
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Keyshot Version 2.2