Author Topic: Cameras do not match in KeyShot and Rhino  (Read 6787 times)

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Offline ENJOY

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Cameras do not match in KeyShot and Rhino
« on: March 04, 2015, 05:25:42 pm »
Hello Everybody :) :),
 
I got a major problem and I hope one of viewers could help me.
I would like to get the exactly same view under Rhino and Keyshot.
So I have installed the Keyshot plug-in for rhino. Then set up a camera with the right angle.
 
When I import in keyshot it specify: location keep original, size keep original and adjust .
 
In keyshot I select the camera imported from rhino then start my render but the render from rhino and keyshot are not fitting. Have a look on the file attached.
 
Please somebody know how to solve it. :'( :'(
 
(Here cannot attach Rhino.3dm file?)
 
Thanks

guest84672

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Re: Cameras do not match in KeyShot and Rhino
« Reply #1 on: March 05, 2015, 03:53:41 am »
Looks like a perfect match, but the canvas size might be different.

guest84672

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Re: Cameras do not match in KeyShot and Rhino
« Reply #2 on: March 05, 2015, 04:04:34 am »
We are looking into it. There's some weird interplay between camera position, field of view and focal length it seems.

Offline fusee

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Re: Cameras do not match in KeyShot and Rhino
« Reply #3 on: March 10, 2015, 01:46:40 am »
Hello Enjoy,

I got the same problem as you see attached 8). And I don't know to how to figure out :o :o :o

Offline lweisz

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Re: Cameras do not match in KeyShot and Rhino
« Reply #4 on: March 15, 2015, 09:20:33 pm »
Hello,
I got the same problem as you , when I try to import new elements from a rhino file to an existing bip file created from that rhino file, the scale, position don't match, even if in the import windows, I check:
1. Add to the scene
2. Location: keep original
3. Size: keep original
Maybe a bug from Keyshot?
Any solutions from Luxion?
Best regards

Offline Smolli

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Re: Cameras do not match in KeyShot and Rhino
« Reply #5 on: March 26, 2015, 01:35:00 pm »
Same with Blender. Multiplying all coordinates with approx. (didn't do a 100% math) 0.974 gives me the result.

But I have a hard time interpreting the camera rotation in KS for Blender. Any ideas?

Offline RYANO

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Re: Cameras do not match in KeyShot and Rhino
« Reply #6 on: January 18, 2017, 11:34:54 am »
Has there been any update on this issue? I am able to get a perfect match in orthographic view but not in perspective.