No one else experiencing this problem? I have a black HDR backdrop with a soft circular Pin Light to create the glow in the middle. It looks like the rendered gradient has "bands" from blue-grey (correct color in the center), to purple, to green and blue. Then this banding repeats itself to the very corners.
To get rid of it I need to render a separate backdrop (no floor), blur it heavy in 16-bit mode (in Photoshop) and then add some noise to it. Any ideas if there are any settings in Keyshot 6 Pro that could cause this banding? 32-bit renders shouldn't show any banding after converted to 16- or 8-bit.