Author Topic: Realistic Ocean shader  (Read 4030 times)

0 Members and 1 Guest are viewing this topic.

Offline Livingstone

  • Newbie
  • *
  • Posts: 37
Realistic Ocean shader
« on: October 23, 2016, 09:26:02 pm »
Hi Guys,
I am trying to create a good shader for ocean ad here the result . I think it is good for static renderings but not sure for animation.
I will do some test .
« Last Edit: October 23, 2016, 09:45:44 pm by Livingstone »

Offline NM-92

  • KeyShot Beta
  • Hero Member
  • *****
  • Posts: 1132
    • Behance
Re: Realistic Ocean shader
« Reply #1 on: October 24, 2016, 10:09:24 am »
Hello livingstone. Recently i did the same experiment and here are my results. I used the ocean modifier in Blender to get the geometry and then used a photograph to achieve the texturing.

Offline Livingstone

  • Newbie
  • *
  • Posts: 37
Re: Realistic Ocean shader
« Reply #2 on: October 24, 2016, 07:45:19 pm »
Wow NM , that is really good!
Did you tested your material in animation?
I am trying to do the sea with material and texturing because I don't use so much realflow and I don't know how Keyshot can translate the foam .
The material  I used is a simple dark blue shiny plastic with 1 png label for the foam and another label plastic matte white masked  by curvature texture ( opacity) for the crest of the small waves .
In the animation the label based on curvature will follow the animated waves because the curvature change but the foam is a simple png mapped on top so the foam cannot expand or move or change or dissolve as supposed to be in a realistic ocean.


Offline NM-92

  • KeyShot Beta
  • Hero Member
  • *****
  • Posts: 1132
    • Behance
Re: Realistic Ocean shader
« Reply #3 on: October 24, 2016, 07:57:25 pm »
I'm a total noob in animation. I only make still renders so i don't know how to achieve what you are after, sorry. My case would totally not work because i used a photograph to generate both the sea colour and the foam, so your material would work best than mine  :-\

Offline Finema

  • Hero Member
  • *****
  • Posts: 810
  • Designer
    • Delavallade Design
Re: Realistic Ocean shader
« Reply #4 on: October 24, 2016, 11:49:44 pm »
Hi
I've had try a shader with procedural foam : https://www.keyshot.com/forum/index.php?topic=12557.msg67308#msg67308