Author Topic: Drifting Fog Test  (Read 4417 times)

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Offline bdesign

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Drifting Fog Test
« on: September 24, 2016, 02:38:37 pm »
A simple test of some drifting fog, rendered directly within KeyShot. No post.  ***UPDATED VERSION in reply #4 below***

Eric


« Last Edit: October 13, 2016, 11:00:50 am by bdesign »

Offline TpwUK

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Re: Drifting Fog Test
« Reply #1 on: September 24, 2016, 05:17:22 pm »
Now that's cool ;)

Martin

Online Finema

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Re: Drifting Fog Test
« Reply #2 on: September 25, 2016, 12:49:11 am »
great Eric ;)
Some explanations ?

Offline Josh Mings

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Re: Drifting Fog Test
« Reply #3 on: September 28, 2016, 08:17:30 am »
LOVING your experiments. Very cool.

Offline bdesign

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Re: Drifting Fog Test
« Reply #4 on: September 29, 2016, 01:02:38 am »
Now that's cool ;)

Martin

great Eric ;)
Some explanations ?
LOVING your experiments. Very cool.
Martin, Finema, and Josh- thank you very much, guys :)

There were a few things out of sync in the timeline, so I've made some adjustments and rendered a second version. Finema- I'll post a little breakdown soon.

Eric

Online Finema

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Re: Drifting Fog Test
« Reply #5 on: September 29, 2016, 02:12:55 am »
Thanks Eric  ;)

Offline TpwUK

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Re: Drifting Fog Test
« Reply #6 on: September 29, 2016, 06:25:48 am »
Looks better already ;)

Martin

Offline bdesign

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Re: Drifting Fog Test
« Reply #7 on: September 30, 2016, 07:02:50 pm »
Thanks, Martin :)

Eric

Offline Despot

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Re: Drifting Fog Test
« Reply #8 on: October 08, 2016, 12:37:02 am »
Missed this somehow, brilliant use of the material graph, bravo !! :)

Offline bdesign

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Re: Drifting Fog Test
« Reply #9 on: October 10, 2016, 06:45:05 pm »
Missed this somehow, brilliant use of the material graph, bravo !! :)
Thanks very much, John! :)

Eric

Offline Magnus Skogsfjord

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Re: Drifting Fog Test
« Reply #10 on: October 12, 2016, 11:50:09 pm »
+1 to this! Awesome. I can't seem to grasp how it was done though. Looking forward to the breakdown!

Offline bdesign

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Re: Drifting Fog Test
« Reply #11 on: October 13, 2016, 11:28:18 pm »
+1 to this! Awesome. I can't seem to grasp how it was done though. Looking forward to the breakdown!

Thanks very much, Magnus! I'll try to get the breakdown posted soon. I'm working on a new technique for "volumetric" shadows and caustics :)

Cheers,
Eric