Author Topic: Complex interactive movements  (Read 2261 times)

0 Members and 1 Guest are viewing this topic.

Offline Andre

  • Newbie
  • *
  • Posts: 16
  • Ce qui te manque, cherche-le dans ce que tu as.
    • AGATECH
Complex interactive movements
« on: April 25, 2016, 06:56:04 am »
A combination of several movements dependent on each other






Best regards
André
« Last Edit: April 26, 2016, 12:03:35 am by Andre »

Offline TpwUK

  • KeyShot Beta
  • Hero Member
  • *****
  • Posts: 2910
Re: Complex interactive movements
« Reply #1 on: April 25, 2016, 12:30:00 pm »
Nice work, reminds of some of Abeds work from a couple of years back, trust me it's a compliment :)

Martin

Offline Andre

  • Newbie
  • *
  • Posts: 16
  • Ce qui te manque, cherche-le dans ce que tu as.
    • AGATECH
Re: Complex interactive movements
« Reply #2 on: April 25, 2016, 01:57:40 pm »
@Martin

Thanks for the comment.
My Target was to show a result without help from any other software. Keyshot only.

André

Offline fario

  • Hero Member
  • *****
  • Posts: 789
  • www.dayer-design.ch - industrial design and render
    • industrial design
Re: Complex interactive movements
« Reply #3 on: April 26, 2016, 01:17:00 am »
wow!
good job André!

Antoine

Offline Andre

  • Newbie
  • *
  • Posts: 16
  • Ce qui te manque, cherche-le dans ce que tu as.
    • AGATECH
Re: Complex interactive movements
« Reply #4 on: April 26, 2016, 07:35:50 am »
@Antoine
Merci du clin d'oeil et j'espère que tout va bien pour toi
Amicalement
ANdré

Offline Magnus Skogsfjord

  • KeyShot Beta
  • Hero Member
  • *****
  • Posts: 913
    • https://www.behance.net/skog
Re: Complex interactive movements
« Reply #5 on: April 27, 2016, 04:38:04 am »
This looks really great! Were the entire mechanism made with the animation editor?

Although it's not meant as a critique or anything, I would love to see this where some of the parts have a more matte finish. Like a mixture between rough and glossy. Not that I think the final design should be like that, mind you. I just imagine it would be visually interesting.

Offline Andre

  • Newbie
  • *
  • Posts: 16
  • Ce qui te manque, cherche-le dans ce que tu as.
    • AGATECH
Re: Complex interactive movements
« Reply #6 on: April 27, 2016, 07:55:10 am »
@Magnus,

Thanks for your comment, I appreciate.
You'r absolutely right, the rendering could be much better, but  my target was to show what is possible in animation with KS only.
All movements were made with the animation tool of KS.
It was quite a lot of work then as the acceleration and deceleration ramp of a movement cannot be changed (..yet... I still hope a new tool with this possibility will be included...),  the only way to have these movements is to decompose and combine them.

Best regards
André