I double checked because I was using the beta. But I had the same thing on the regular license.
But it seems, once I get it working, it's ok.
I tried it on the area-light.bip scene first, and everything was fine.
I then tried it on my file which had one thing imported, that assembly was duplicated after materials were applied. I then had to import one more piece that I wasn't told about, and reposition it. (keyshot REALLY needs a tool for that instead of having to write down all the numbers, and type them back in.)
That file still had the same problem. I search and nothing happens. Once I expand an assembly, that item pops up, but not the other one, until I expand that one. Then I can collapse everything and it seems to work fine mostly. It's pretty buggy, so it's hard to tell. It's Definitely a feature I will not count on since it only works in some situations.
I have actually had this behavior before, but I thought the feature just didn't work and I ignored it. So I think this has been around for a while now.