Author Topic: Scripting - Send to Network Renderer  (Read 2952 times)

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Offline ahoerl

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Scripting - Send to Network Renderer
« on: December 31, 2015, 03:30:55 am »
Happy New Year to the KeyShot Team!

We did not purchase the Network Rendering platform yet - because I have to clarify if it is possible to use python to add a Render-Job to the network queue.

I am able to save Renderjobs to the local queue, but i did not find a function in the documentation to add a job to the network queue.

It is not a problem at all if I would be able to call a command line program with the locally saved BIP file (as parameter) from the local queue. But I would need a way to automatically distribute renderings to a bunch of computers (how are custom materials handled?).

Happy New Year!

Andreas Hörl
Prolicht GmbH - Architectural lighting

Offline Morten Kristensen

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Re: Scripting - Send to Network Renderer
« Reply #1 on: January 04, 2016, 12:31:14 am »
Hello Andreas and a Happy New Year to you as well.

Right now you can't add to KeyShot Network Rendering but it is a planned future feature. What you can do is adding to the local queue, as you did, and then adding to Network Rendering from there. It requires you have a configured Network Queue locally, too.

Everything is bundled into a KSP when sending to NR so that it works on the processing machines as well.

Offline APankow

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Re: Scripting - Send to Network Renderer
« Reply #2 on: November 04, 2016, 12:53:33 pm »
I, too, could really use the ability to push renders to the network queue (and bypass adding renders the local queue) via Python. My projects include hundreds of angles and, while I can programmatically queue them up locally, I'm forced to manually click hundreds to the network. Please, let us know the moment an implementation has been made for this.

guest84672

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Re: Scripting - Send to Network Renderer
« Reply #3 on: November 04, 2016, 04:36:30 pm »
This has been added to KeyShot 6.2 quite some time ago.

Offline APankow

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Re: Scripting - Send to Network Renderer
« Reply #4 on: November 04, 2016, 07:01:42 pm »
Well, I feel sheepish... was reading the wrong version's manual. Thank you.