Author Topic: Blend materials ?  (Read 3816 times)

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Offline Coffee

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Blend materials ?
« on: July 24, 2015, 02:14:06 pm »
Not entirely sure how to go about doing this, but I think I'm looking for a way to blend materials. How in the image would I be able to get a the blend of the outer part to the inner ? ...

Offline TpwUK

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Re: Blend materials ?
« Reply #1 on: July 24, 2015, 02:31:31 pm »
Translucency material type :)

Martin

Offline Coffee

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Re: Blend materials ?
« Reply #2 on: July 24, 2015, 04:58:51 pm »
The translucent material works great but that's not what I'm getting at. The outer rind of the cheese not the inner ?

Offline TpwUK

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Re: Blend materials ?
« Reply #3 on: July 25, 2015, 01:03:29 am »
The outer rind would still be a translucent material or a soft cloudy plastic

Martin

Offline Coffee

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Re: Blend materials ?
« Reply #4 on: July 25, 2015, 06:14:19 am »
There is a transition fading between both materials.

Offline TpwUK

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Re: Blend materials ?
« Reply #5 on: July 25, 2015, 06:26:50 am »
Then model it to suit ... Layer 1 - Rind, Layer 2 - Cheese
Materials are both translucency, the rind in your picture has a higher translucency value.

You will have problems with where the parts meet unless you add seams and UV mapping in a polygon modelling app.

What are you using to model the cheese ?

Martin

Offline Coffee

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Re: Blend materials ?
« Reply #6 on: July 25, 2015, 01:53:42 pm »
Modo.

Offline TpwUK

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Re: Blend materials ?
« Reply #7 on: July 25, 2015, 04:51:00 pm »
Well ... I had a play at it and it is doable with UV mapping and some better paint skills than my test object received - it was that butt ugly i dare not post it, but the teary holds good :)

Martin