Author Topic: Fresnel light  (Read 4312 times)

0 Members and 1 Guest are viewing this topic.

Offline MealeaYing

  • Jr. Member
  • **
  • Posts: 57
Fresnel light
« on: May 05, 2015, 04:36:30 am »
I got curious about fresnel lenses and decided to make a fresnel light in ZBrush to see what it would do in a rendering engine.
Its very interesting as it turns out!
I seriously doubt that the lens is accurate, I was just seeing if I could make one, turned out to be easy and eventually I should make one that is physically accurate. At least  if I can figure out how!
I have found that KeyShot is FAR more fun if you make your own lights and get rid of those hdr images, all they are for me is a distraction. Creating everything from scratch is much more interesting and, since I am still learning what can be done, very educational.

Heres the .Bip file:
https://dl.dropboxusercontent.com/u/76310757/ItsMaddnessITellYou/FresnelLightTestScene.zip

It looks like this:


And like this if you screw around a bit:


I hope this is useful to someone, it  was fun to make!

Cheers!
Mealea