Author Topic: My turntable animations look like Shanaynay.  (Read 2914 times)

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Offline cash68

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My turntable animations look like Shanaynay.
« on: March 24, 2015, 10:59:22 am »
So I'm tryin to get the environment, which is mainly black, with a one spot light, to rotate AROUND the object.  The object should be stationary.  I read that if I use a rotation, in combination with a camera pivot opposite the rotation, the object should stay stationary while the environment rotates.  I get the theory.

The issue is no matter what, I can't get it to sit still.  I have the object no longer rotating, but it shifts left/right like Shanaynay's head, when she's done with 'all that'.  It's super annoying.  Advice?

guest84672

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Re: My turntable animations look like Shanaynay.
« Reply #1 on: March 24, 2015, 07:55:35 pm »
You should use a turntable animation, and then have a camera orbit animation rotate in the opposite direction. Make sure the turntable rotates around the object.

Offline cash68

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Re: My turntable animations look like Shanaynay.
« Reply #2 on: March 25, 2015, 11:18:59 am »
I have tried object and environment, both wind up with something like this:


guest84672

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Re: My turntable animations look like Shanaynay.
« Reply #3 on: March 25, 2015, 08:16:42 pm »
If you had posted the scene I'd be able to help. Is that possible?

Offline cash68

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Re: My turntable animations look like Shanaynay.
« Reply #4 on: April 01, 2015, 08:41:29 am »
No.  Sorry.

Offline cash68

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Re: My turntable animations look like Shanaynay.
« Reply #5 on: April 01, 2015, 08:42:18 am »
It'd be really nice if we could just animate the rotation of the environment.  Should be simple to do, no?   The turntable/orbit thing is a hack way to achieve this, and as this topic is kind of pointing out, it doesn't always work.

Offline OK

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Re: My turntable animations look like Shanaynay.
« Reply #6 on: April 08, 2015, 03:21:46 am »
Hi Cash,

What is probably happening is that the object and the camera are rotating along a different axis. You need to make sure they have the same center. Maybe try it first with a cube or something. If that doesn't work then you can at least share the scene and we can help you.