Author Topic: Two or more surface noise  (Read 2526 times)

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Offline AlexBBM

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Two or more surface noise
« on: March 15, 2015, 10:44:58 am »
Some materials, such as glass, porcelain, ceramics, etc. on the surface contain large and very small bumps, how to implement it?


Offline PhilippeV8

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Re: Two or more surface noise
« Reply #1 on: March 16, 2015, 04:26:15 am »
For these type of things, (and others), I often use a poolwater bupmap.  change scale and depth to get it like you want.
You can also combine a poolwater bupmap in photoshop with a grain bupmap to get the best of both worlds.

Offline AlexBBM

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Re: Two or more surface noise
« Reply #2 on: March 16, 2015, 05:13:45 am »
Thanks for the reply. Poolwater should try, it's interesting. Means only keyshot not solve the problem?

Offline PhilippeV8

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Re: Two or more surface noise
« Reply #3 on: March 16, 2015, 05:42:27 am »
try this

Offline AlexBBM

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Re: Two or more surface noise
« Reply #4 on: March 16, 2015, 07:48:59 am »
Good result, thx!

Offline AlexBBM

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Re: Two or more surface noise
« Reply #5 on: March 26, 2015, 08:44:32 am »
Could you tell me how to make a similar texture. I have tried to do in Modo, but requires refinement in Photoshop to make seamless.


Offline AlexBBM

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Re: Two or more surface noise
« Reply #6 on: April 05, 2015, 10:54:09 am »
no answer?