Author Topic: How to use PBR Materials in Keyshot?  (Read 6656 times)

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Offline Glenn73521

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How to use PBR Materials in Keyshot?
« on: March 11, 2015, 05:02:22 am »
Need a Material that acts like a PBR Material used in Next Gen Game Engines. Need it to be able to use Diffuse, Roughness, Metal, and Normal Maps. Anyway to do this in Keyshot. I've tried the Advanced Material and plugged the Roughness in Specular and Normal in Bump, but it just doesnt look the way it should. Any Suggestions.

Thanks in Advance
« Last Edit: March 13, 2015, 04:11:30 pm by Glenn73521 »