Author Topic: multiple materials on an single object  (Read 3101 times)

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Offline steve75

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multiple materials on an single object
« on: March 09, 2015, 03:01:13 pm »
Hello,

I have a question about applying multiple materials to a single freeform object. I'm trying to get a silver material onto the object that I applied a metallic car paint material. The product has a logo painted onto the metallic paint in silver paint. I have the object UV'd but I can only recolor the area with a gray texture map. I don't get the shine of the silver paint. It would be really hard for me to break this mesh up cleanly for those parts but I thought I would ask if there is an easier way to do it with texture maps. Any help is appreciated.

Thanks

guest84672

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Re: multiple materials on an single object
« Reply #1 on: March 10, 2015, 04:36:26 am »
Have you tried applying the logo as a label?

Offline steve75

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Re: multiple materials on an single object
« Reply #2 on: March 10, 2015, 07:57:42 am »
I did using a grayish color but it comes out looking too flat. The sliver paint is shinny so I want that bit of realism in the render. I can fake it in post but I wanted to see if you can apply multiple materials using texture maps as masks. I haven't see anything like that online but I thought I would ask. Thanks for the suggestion.

Offline jarane

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Re: multiple materials on an single object
« Reply #3 on: March 10, 2015, 09:08:49 am »
Are you trying to apply a metal material to a decal?
Is it possible?

If so, is it possible to apply a second decal on top of the first (metal) one?

Thanks in advance,
E.C.

Offline Finema

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Re: multiple materials on an single object
« Reply #4 on: March 10, 2015, 09:36:50 am »
Hi,
yes you can use a decal.
See this thread here > https://www.keyshot.com/forum/index.php/topic,9639.msg46640.html#msg46640

Offline jarane

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Re: multiple materials on an single object
« Reply #5 on: March 10, 2015, 10:45:22 am »
Thanks!
Will try that.
E.C.