Recent Posts

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1
Amazing Shots / Re: Mayan Palace - Matte Painting
« Last post by feher on Today at 06:16:09 pm »
Heck yea !!!!! Nice work. Love everything about it.
Can't wait to see more.
Keeper
Tim
2
Amazing Shots / Re: My models two
« Last post by feher on Today at 06:14:29 pm »
Nice work !
Thanks for sharing.
They are keepers.
Tim
3
Amazing Shots / Re: Ant (Formica rufa)
« Last post by feher on Today at 06:12:56 pm »
The water droplet shots are the best. Great work.
It's a keeper in my book.
Tim
4
Amazing Shots / Re: City (Concept art)
« Last post by feher on Today at 06:11:07 pm »
Alex,
This is just amazing !!!!! I loved watching every minute of it.
You are a master of your craft.
Thanks for sharing.
It's a keeper in my book.
Tim
5
Amazing Shots / Re: City (Concept art)
« Last post by Alex_Pi on Today at 05:20:58 pm »
Thanks guys!  :)
6
Dries,

Thank you for the in depth response and example scene - they are useful techniques.

Yes ! - from the point of view of jewellery - it would be great if we could keep the 'measured' metal material AND there was a relatively simple way to create an alloy eg. platinum 950 = 95% platinum plus 5% other metal e.g. Copper.  Or Sterling silver = 92.5% silver and 7.5% copper - then we could use a slider or similar to fine tune the color results without losing the 'measured' property.  This wikipedia post on colored gold alloys might be useful https://en.wikipedia.org/wiki/Colored_gold
7
Amazing Shots / Re: Ant (Formica rufa)
« Last post by Alex_Pi on Today at 05:14:20 pm »
Hi guys. Thank you so much for the feedback! I'm very pleased that you like it.  :)


Wow. Wonder what the polycount is on these guys?! Such nice shots!
"Scene №1"
Triangles: 3 833 077 312
"Scene №2"
Triangles: 312 910 984
 ::)
8
Wish List / Re: Distribute and align
« Last post by Will Gibbons on Today at 02:19:58 pm »
In the meantime, how about this:

1. Add cube
2. Make pattern
3. Snap to pivot (using move tool)
4. Hide all cubes

Mission accomplished  8)
9
Wish List / Re: Embed Labels
« Last post by Will Gibbons on Today at 02:18:22 pm »
It would be great it we could embed the labels into the bip file. Similar to Adobe InDesign or Illustrator, being able to embed labels would save a lot of headache with packaging and unpackaging when i only need a label or two in a scene.

Forgive me if you already know this, but saving as package, i.e. KSP does exactly this. It gathers all your images/links and puts them into a compressed folder so you can share it across computers.
10
Wish List / Re: Render Quality Threshold: Noise Percentage
« Last post by Will Gibbons on Today at 02:16:01 pm »
In addition to Maximum Samples and Maximum Time, it would be nice to be able to set a noise threshold to determine render quality and when to terminate the rendering process.

I'm interested to hear how this would work. What unit of measure do you use to determine 'noise'? As far as I know, this is exactly why samples exist.
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