KeyShot Forum

Technical discussions => Textures => Topic started by: spacer on September 06, 2019, 09:28:25 pm

Title: Radial Brushed Metal
Post by: spacer on September 06, 2019, 09:28:25 pm
Hi Guys,

How can achieve this type of effect on a cylindrical part? I've seen tutorials online but I don't have the material graph function. I currently have KS 7 HD.

Title: Re: Radial Brushed Metal
Post by: RRIS on September 09, 2019, 12:44:34 am
There's a bunch of these brushed materials in the default Keyshot material library.. don't they work for you? (Set the texture mapping to cylindrical).
Title: Re: Radial Brushed Metal
Post by: spacer on September 09, 2019, 12:46:32 am
I've managed to get it some what good looking by following an online tutorial but it doesn't get as good as the picture in my previous post.
Title: Re: Radial Brushed Metal
Post by: Eugen Fetsch on September 09, 2019, 06:09:00 am
Can you show us some pictures of your progress. It is hard to give you an advice without knowing what to look for. Is it lighting or textures or shading  ???
Title: Re: Radial Brushed Metal
Post by: RRIS on September 09, 2019, 06:21:04 am
Something like this, a really quick try?

I guess the difference between your photo and a brushed metal is that you're missing the clearcoat.

So, try a carpaint material and put the brushed texture node on bump (which is for the metal, not the clearcoat) and metal roughness. Keep the clearcoat roughness really low.

Title: Re: Radial Brushed Metal
Post by: spacer on September 09, 2019, 08:16:16 am
Thanks, will try it out!
Title: Re: Radial Brushed Metal
Post by: DMerz III on September 10, 2019, 11:54:54 am
Will's demo from last week may be helpful?

https://www.youtube.com/watch?v=H9Ig62FObCA
Title: Re: Radial Brushed Metal
Post by: TGS808 on September 11, 2019, 05:30:00 pm
Material Graph Monday is probably not as helpful to someone who has no access to the Material Graph.  :-\
Title: Re: Radial Brushed Metal
Post by: DMerz III on September 13, 2019, 11:09:24 am
Material Graph Monday is probably not as helpful to someone who has no access to the Material Graph.  :-\


 ::) Doh -- totally glossed over that part. Sorry!