Author Topic: Reflective glass floor  (Read 2282 times)

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Offline gda

Reflective glass floor
« on: November 04, 2014, 05:23:32 am »
Will one of the Gurus here give me the procedure for selecting a reflective glass floor for a render
in Keyshot version 5. ?  And will I be able to select a color of that glass floor?

Thank you,
gda

Offline KeyShot

Re: Reflective glass floor
« Reply #1 on: November 04, 2014, 10:33:10 am »
You can create your own glass floor by adding a ground plane and assigning the glass material to the ground plane.

Offline Speedster

Re: Reflective glass floor
« Reply #2 on: November 04, 2014, 02:45:44 pm »
Or you can create your own geometry, and UV map each surface in a different color.  Then you can apply one material to one surface and another to the other.  You can get great effects this way.  I often use a glass ground plane, often chrome on the bottom (under) and frosted to the top.  Or textures on each or both surfaces to suit.
Bill G

Offline gda

Re: Reflective glass floor
« Reply #3 on: November 05, 2014, 04:52:32 am »
Thank you all very much!

Offline richardfunnell

Re: Reflective glass floor
« Reply #4 on: November 06, 2014, 06:20:21 am »
Hi Speedster,

Would it be possible for you to share one of those surfaces? I don't work in any 3D application that supports that functionality :)

Offline Speedster

Re: Reflective glass floor
« Reply #5 on: November 06, 2014, 08:56:17 am »
Sure- Table Top, Photo Backdrop, Cyc and Flat.  These are SolidWorks models, but you can drag-drop into your bip and resize to suit.
Bill G

Offline Will Gibbons

Re: Reflective glass floor
« Reply #6 on: February 12, 2015, 02:25:20 am »
Thanks for sharing Bill!