Epic Aircraft, based in Bend, Oregon, designs and manufactures high-performance personal aircraft. Epic is currently pursuing FAA Type Certification for the E1000, a 1200 Horsepower, Carbon Fiber, 6-place Turboprop Aircraft. Here, we talk with Chief Industrial Designer at Epic Aircraft, Jamie Klopp, about how they use KeyShot.
epicaircraft.com/
Was ist das Besondere am Designprozess bei Epic Aircraft?
Es gibt nichts Einzigartiges an unserem Designprozess. Ich habe ihn vom Art Center und von Honda R&D Americas mitgebracht, wo ich zuvor gearbeitet habe. Meine Kollegen schöpfen in ähnlicher Weise aus früheren Erfahrungen. Wir innovieren bei Epic viele Dinge, aber der Designprozess ist Industriestandard: 1. Forschen, 2. Ideieren, 3. Ausführen, 4.
Where in your process is KeyShot used?
We use KeyShot as an in-house development tool. For example, this is a scene testing Epic’s new logotype (Hint: new logo is on the left):
Epic also uses KeyShot for customer-facing collateral. There will always be a place for traditional aviation photography, but that practice is very, very (a lot!) expensive. Most of the airplane magazine photos you’ve ever seen required a day like this:
Die CG-Fotografie ergänzt die traditionelle Luft-Luft-Fotografie mit mehr Freiheit und geringeren Kosten. Ein paar aktuelle Beispiele:
Overall, how has KeyShot helped save time, money and/or improved quality?
I’ve been rendering CG models for many years. It’s probably a personal failing, but I spend the same quantity of time on an image today as 10 years ago. If I have 12 hours available to complete an image, I will use all 12 hours. However, I do enjoy vastly better results from those hours today than in prior years, every generation of technology delivering more pixels and more realism from the same input of time. We also love KeyShot’s Network Rendering. I can render overnight on a room full of CAD workstations that otherwise sit idle.
What advice do you have for others interested in doing what you do?
First, you need an Industrial Design education or equivalent skills. Next, ideally, go to a car studio and learn Production Transportation Design. Also, spend some money (sorry) at the local flight school so you know how to pilot a manned flying thing. If you complete these steps, welcome to the microscopic fraternity of Aviation Industrial Design. And definitely send me your resume!