Quick Tip 74: Flakes

Quick Tip 74: Flakes

In this Quick Tip for KeyShot 8, learn how to use the flake geometry shader to turn geometry into flakes of squares or spheres for an array of uses. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here:...
Quick Tip 73: Bubbles

Quick Tip 73: Bubbles

In this Quick Tip for KeyShot 8, learn how to use the bubble geometry shader to create randomized bubbles inside materials. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here: http://www.keyshot.com/try/ Subscribe to our...
Quick Tip 72: Displace

Quick Tip 72: Displace

In this Quick Tip for KeyShot 8, learn how to use displacement to create realistic 3D textures. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here: http://www.keyshot.com/try/ Subscribe to our Quick Tips on iTunes to view...
Quick Tip 71: Scattering Medium

Quick Tip 71: Scattering Medium

In this Quick Tip for KeyShot 8, learn how to use use the scattering medium material type to create volumetrics like fog and smoke. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here: http://www.keyshot.com/try/ Subscribe...
Quick Tip 70: Cutaway

Quick Tip 70: Cutaway

In this Quick Tip for KeyShot 8, learn how to use use the cutaway feature, applying it to geometry to create assembly cutaways with an array of appearance options. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here:...
Quick Tip 69: Image Styles

Quick Tip 69: Image Styles

In our first Quick Tip for KeyShot 8, learn how to use Image Style to create unlimited variations of image adjustments within KeyShot, from applying tone-mapping and curves to working with color and frontplates. More quick tips available here:...
Quick Tip 68: Edit and Save Custom Workspaces

Quick Tip 68: Edit and Save Custom Workspaces

Learn how to combine the docking capability in KeyShot with Workspaces to create your own custom KeyShot UI layouts. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here: http://www.keyshot.com/try/ Subscribe to our Quick...
Quick Tip 67: Multi-Material Variations

Quick Tip 67: Multi-Material Variations

Learn more about the KeyShot Pro feature that provides an iterative, non-destructive workflow to explore color, material and finish options on a product. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here:...
Quick Tip 66: Extract Pins from HDZ

Quick Tip 66: Extract Pins from HDZ

The HDRI Editor in KeyShot Pro adds a lot of ways to control scene lighting. This quick tip shows you how to extract pins (lights) from a KeyShot .HDZ file to adjust to your liking. HDZ environment files created and saved in KeyShot 6 and prior, can be imported into...
Quick Tip 65: Custom Metallic Flake

Quick Tip 65: Custom Metallic Flake

This KeyShot Quick Tip demonstrates three ways to add metallic flakes to any material and gain full, custom control using the KeyShot Material Graph (Pro feature). Method 1: Quickest, least control of metal flakes. Material Graph not required. 1. Change Material Type...
Quick Tip 64: Camera & Environment Studios

Quick Tip 64: Camera & Environment Studios

KeyShot Multi-Materials is a KeyShot Pro feature that allows you to apply any combination of materials quickly to any part. This quick tip shows you how to use it to facilitate non-destructive material swapping, variations and color studies. This KeyShot Quick Tip...
Quick Tip 63: KeyShot Multi-Materials

Quick Tip 63: KeyShot Multi-Materials

KeyShot Multi-Materials is a KeyShot Pro feature that allows you to apply any combination of materials quickly to any part. This quick tip shows you how to use it to facilitate non-destructive material swapping, variations and color studies. More quick tips here:...