After you saw the quick tip on Glass and Solid Glass Materials you may have become highly addicted to transparent blue objects and creating incredible 3D renderings of transparent blue objects. That’s ok. You’re among friends. Now, it’s time to take that up a level and explore how light and shadows work with the two materials and the settings you can use to fine-tune transparent materials for the look you need.

Rendering Transparent Materials in KeyShot

In this quick, little transparency tip, Brian Townsend explains the difference between the illumination of “Solid glass” and “Glass”. He’ll also show you the settings to change if the objects under your transparent materials appear too dark.

You can see all of the KeyShot Tutorials, Quick Tips and Webinars in the KeyShot Learning section. Have a look and if you’re wondering about how to do something in KeyShot, let us know in the comments!