How to Render Transparent Materials in KeyShot
After you saw the quick tip on Glass and Solid Glass Materials you may have become highly addicted to transparent blue objects and creating incredible 3D renderings of transparent blue objects. That’s ok. You’re among friends. Now, it’s time to take that up a level and explore how light and shadows work with the two materials and the settings you can use to fine-tune transparent materials for the look you need.
Rendering Transparent Materials in KeyShot
In this quick, little transparency tip, Brian Townsend explains the difference between the illumination of “Solid glass” and “Glass”. He’ll also show you the settings to change if the objects under your transparent materials appear too dark.
You can see all of the KeyShot Tutorials, Quick Tips and Webinars in the KeyShot Learning section. Have a look and if you’re wondering about how to do something in KeyShot, let us know in the comments!
Last week we brought you a brief introduction to using textures in That skimmed the surface of all that’s possible in Underneath, lies so much So, we’ve put together a series of video tutorials that takes you through materials, textures and applying them to an example It’s three videos with over an hour of solid material that you can watch
You’ve got your materials set, cameras positioned and an environment that reflects the sheer intensity of the surrounding What do you do next? Render that With KeyShot, you have a lot of options for image or animation output, including three different render But what’st the difference between each mode and what will provide the best results in the