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Webinars
Welcome to KeyShot 3 - the webinar! In this webinar we focus on getting YOU more familiar with KeyShot 3 and all the new features. During the session we'll cover the new user interface and updates the the Library pane. We'll also show you new options you have for materials and textures along with cool new ways to work with parts and parts inside of assemblies. Last, but certainly not least, we'll show the new KeyShot animation and the workflow you'll use to create high-quality animations.
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Part 1 | Part 2
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In this webinar you will learn some of the most fundamental concepts for working efficiently in KeyShot. Topics covered include directory structure, licensing and transfers, basic materials and lighting.
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Join Brian Townsend for part two of this project based webinar that covers all aspects of image creation. During this portion of the webinar we'll focus on render settings, output, and techniques for touching up your images.
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In this webinar Brian Townsend renders the inside of a pinball machine. Throughout the project he covers basic and advanced techniques for creating materials, using textures, lighting and using cameras.
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Rendering Jewelry
In this webinar Brian Townsend covers techniques and tips for rendering jewelry. Techniques covered include physical properties of gem stones, precious metals, lighting and camera techniques.
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Rendering Jewelry
In this webinar Jeff McCartney continues working on a rendering of a camera, while explaining some tips and tricks to improve work flow. In addition he explains parameters of materials and techniques for using textures and labels.
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Part 1 Part 2 Part 3
Part 4 Part 5 Part 6
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Improving your KeyShot workflow
In this webinar, Jeff McCartney covers some concepts regarding working with scale in KeyShot. In addition, he works on rendering a digital camera and covers the creation of materials and concepts to understand while working with gamma in KeyShot.
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Part 1 Part 2 Part 3
Part 4 Part 5 Part 6
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Improving your KeyShot workflow
In this webinar, Brian Townsend covered some tips and tricks for creating and working with your own textures. He also talked about some techniques for improving the dynamic range of your renders using the gamma setting. The example scene can be downloaded below.
YouTube
Part 1 Part 2 Part 3
Part 4 Part 5 Part 6
  Part 7  
Download (Hi-res) | Project files
Improving your KeyShot workflow
 
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